

Unannounced to them, three other cults would come to the same abandoned farm in search of artifacts for their dark gods. To start, my group gathered in the woods under the cover of darkness. The table looks pretty good and shows that you can get a really good effect with paper terrain. You also had to be off the board after a set number of turns.

Your leader and Mage had to survive and you lost points for losing people. Enter an abandoned farm under the cover of darkness, find some ancient artifacts to help your cult communicate with the dark gods of Cthulhu and get out. It was nice to see that the groups were evenly matched yet different in this demo game of Strange Aeons. Another had a priestess with more powerful spells than my own. One group had mutations already from their dark god. The other groups were similarly armed with some differences. Two of those cultists carry pistols, one a hunting rifle, one a shotgun, and one unfortunate soul brought just a knife to this gun fight. In this group, I had a Magus (who knows mysterious spells), a Leader (armed with a pistol), and five cultists. My Cultists in this Strange Aeons Battle. The abilities and spells were slightly different between the groups. In this demo game, every player (there were four), got a different gang of cultists. If you are interested in either game, be sure to check out the Strange Aeons’ Website. What I played at Broadsword 5 was Strange Aeons 2. How anyone remember the name of that game, I do not know. I wrote about Von Unaussprechlichen Kulten before.Īs a quick note, the Strange Aeons 2 game is the same gaming engine as what Von Unaussprechlichen Kulten runs on. Lembit Tohver acted as the game master for this demo and I had a fun time giving it a try. This post is a Battle Report of that game. I finally got to try out the Strange Aeons (version 2) at Broadsword 5. Sadly, every time I saw it at a convention, it always filled before I got to the sign up sheet.

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